My Projects

Airwiggles April Audio Challenge 2024!

In April of this year, I participated in Airwiggles' April Audio Challenge. A different clip was provided every day of April with the goal of completing a time-constrained sound redesign for the clip. I had a ton of fun with this, and it was a great chance to practice lots of facets of sound design, and work on something every day. You can find a playlist of my submissions here! Some of my favourites are below.

April Audio Challenge Day 17

From the game Inkshade

April Audio Challenge Day 3

Bioshock 2 Launch Trailer - Sound Redesign

Completed as a final project for the Vancouver Film School sound design program. Used under a blanket license agreement between 2k studios and VFS.

Music from Epidemic Sound

Little Sis' Voice Acting by Sarah Brahmi and Kendyl Twa

I saw this project through it's entirety from the initial video selection, all of the recording, editing, and mixing. I was able to apply skills in every facet of post-production audio, and also administrative and organizational skills working with voice actors, and recording collaborators. 

Robo Rapture Sound Redesign

Completed as a final game project for the VFS Sound Design Program


This game project was completed at Vancover Film School as part of a three person team along side Christian Sprinkhyusen, and Gwen Hwang. 

I was responsible for the UI and Environment sounds in the game, some of the voice work, and was heavily involved in the mixing process as well.

You can play the Original Game Here!

This game was created at Vancouver Film School for a final game design project. I was brought on as a composer near the end of the project to compose the main gameplay music. A windows download is available here

Another Vancouver Film School game project. I saw this through from early development to the mix, and also recorded dialogue, and did sound design for the trailer. 

Waves 2011 Sound Design Competition

This was a sound design done with only a small pre-provided sound library. This was done as a separate project, and not as a submission for the competition.